You'd have to use the older Intel plug-in under Rosetta 2 emulation. If you did, that mixed-mode limitation of Rosetta 2 would come into play, and (assuming that the Denoise plugins work with Lightroom, too), you would not be able to run the M1 Topaz plug-n. ![]() Without the activation code, it's likely that even if you manually transferred the 64-bit application and its assorted run-time support files, you wouldn't be able to get past Adobe DRM to run it. ![]() You can't do a clean install under Big Sur because Big Sur doesn't support 32-bit code. Lightroom 6 has 32-bit installer and activation components. PS I'm also still using my old Lightroom version 6 which needs to work too but I would consider reluctantly subscribing to the latest version if neccesary if I can not continue with the old version There may be more thorough performance tests elsewhere on the Internet, if you Google hard enough for them. But there were some posts on a third-party site that are encouraging: I didn't see anything on the Topaz site about performance on the M1, but I didn't look all that hard. If you have that, you can run Photoshop and the Denoise AI plug-in natively! However, Topaz now has a M1-native version of the Denoise AI plug-in. Rosetta 2 can't run applications in "mixed mode" (e.g., M1 Photoshop with an Intel plug-in), so if you have older, Intel-only versions of the Topaz plug-ins, you'd have to run Photoshop under Rosetta emulation to use them. Gaia 1X: 2.63 fps 2X: 1.74 fps 4X: 1.24 fpsĤX Slowmo Apollo: 3.40 fps Chronos: 6.42 fps Chronos Fast: 10.I was wondering as the latest Topaz are not native M1 apps if they run quickly in Rosetta mode? Processing Settings: device: 0 vram: 1 instances: 1Īrtemis 1X: 7.63 fps 2X: 4.46 fps 4X: 1.25 fps Gaia 1X: 1.41 fps 2X: 0.98 fps 4X: 0.73 fpsĤX Slowmo Apollo: 5.63 fps Chronos: 3.15 fps Chronos Fast: 5.52 fpsĬPU: AMD Ryzen 7 5700G with Radeon Graphics 15.342 GB Processing Settings: device: 0 vram: 0.95 instances: 0Īrtemis 1X: 15.53 fps 2X: 10.94 fps 4X: 3.39 fps ![]() Hopefully future updates will prevent it down the line but for now I got them.ĬPU: AMD Ryzen 7 5700G with Radeon Graphics 31.892 GB ![]() My connect speed is pretty solid, I downloaded the models manually only taking 10-20 seconds per model without issue, I can watch 4K YouTube videos without buffering. I disabled all firewalls, anti-virus etc nothing more I could do with the network other then test it on a new one. I sent the logsforsupport to find out why I couldn’t download models through the software, they said something is causing the download to stop half way, the only way to solve/test this would be to connect to a different wifi network but unfortunately I can’t as my PC is hardwired only and don’t have another source of wifi here, if it were a laptop I would of taken it to work to test. Would like to thank members david.123 and Carlito for helping me with my issue with 3.2.0, I found a workaround with their help by downloading the models manually through web browser, it took awhile but it worked and got me back on track with my projects, this community is great, thank you! Please increase the performance when processing content in 1080p to higher resolutions, it works very slow as you can see. Processing Settings: device: 0 vram: 1 instances: 0Īrtemis 1X: 39.31 fps 2X: 15.98 fps 4X: 5.09 fps Nothing changed for me since the previous version… Topaz Video AI v3.2.1ĬPU: 13th Gen Intel(R) Core(TM) i9-13900K 31.779 GB
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